ATLAS

SVA MFACA 3D Modeling&Animation

2025

3D ARTIST / LOOKDEV / LIGHTING

A CINEMATIC VISUAL STUDY OF INDUSTRIAL HARD-SURFACE DESIGN AND MASSIVE ENVIRONMENT NARRATIVES. Atlas explores the scale of mechanical structures through a hybrid 3D pipeline. It integrates hard-surface Maya modeling with procedural Houdini scene assembly and a fully procedural material system for the robot to achieve hyper-realistic wear. AI-generated human figures were utilized to enhance the industrial atmosphere, with final high-fidelity look development completed in Photoshop for a single-frame poster.

3D MODELING PROCEDURAL LOOK DEVELOPMENT AI-ASSISTED CHARACTER GENERATION LIGHTING & RENDERING SINGLE-FRAME POSTER COMPOSITING