
COLLAPSE
Damon Sun
2024
Personal Project
A PROCEDURAL STUDY OF LARGE-SCALE TERRAIN GENERATION AND COMPLEX DYNAMIC SIMULATIONS. Collapse focuses on the procedural creation of massive environments and high-impact physical destruction. The project utilizes Houdini’s heightfield tools to generate realistic landforms and erosion, combined with custom RBD and Pyro workflows for large-scale simulation. The final output emphasizes high-fidelity VFX and cinematic atmosphere through advanced volumetric rendering and compositing.
TERRAIN GENERATION RBD & PYRO SIMULATION VFX COMPOSITING
